Fixes! (and response to feedback and engagement)


Hi everyone!

Thank you to those who have downloaded the game so far and have given me feedback. I've heard lots of positives so far which I'm happy to hear! I do know that the game is a bit buggy gameplay-wise, so I'm doing my best to fix whatever I can.


I've uploaded a new build (hopefully it's the right one, this is my first time writing a devlog here) which has the following fixes: 

- Slight dialogue tweaks to make the story more understandable

 -Added restart button in pause menu

- Added level selection in start menu (dubbed chapter selection). You must complete the current level to unlock that particular level

- Changed code that leads to issues with the hand obstacle causing player disappearances or duplicates. This one is a tricky one to fix since it's easy for me to avoid while I'm testing it on my device, but it seems to pop up on the build. Please let me know if it still occurs!

 - Added an invisible wall in the 4th and 2nd levels of the game, as it's not meant to be accessed. 

Providing feedback of any form allows me to know what's working and what I should improve upon (including for future potential projects), so do keep them coming and enjoy the game! :) 

Files

Loop_Windows_build_1.1 (Old).zip 77 MB
Jul 31, 2022

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