New fixes from feedback!
Hey everyone!
Thank you again to those who have tried out the game and have given me feedback! I've come up with a few more fixes of the following:
>Hume's sprites rescaled to avoid looking squished
> All level collisions have been changed (I was suggested to use polygon collisions rather than box colliders. Appreciate the advice!)
>Hume's run animation has been changed to look more natural
>UI scaling has been modified to fit various resolutions
>Partial fix for parallax scrolling (I admit this one's a bit of a challenge. I've tested it to not look as jarring as before. If this still persists, please let me know)
I really appreciate the feedback I've received so far, keep them coming and enjoy the game! :)
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Hume has fallen into a world filled with mysterious creatures. Can you help Hume get out?
Status | Released |
Author | Fallgazer |
Genre | Adventure, Platformer, Visual Novel |
Tags | 2D, Creepy, Hand-drawn, Narrative, Short, Singleplayer, Unity |
Languages | English |
Accessibility | High-contrast |
More posts
- Fixes! (and response to feedback and engagement)Jul 31, 2022
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